Neuss Campaign Area
3rd French corps have
orders to hold their position
They have 16000 infantry, 1000 cavalry
and 30 guns
1st Prussian corps have
orders to attack the city
They have 16000 infantry, 1000 cavalry
and 30 guns
Move 1 – 0800 to 0900
Both sides have placed their cavalry
and artillery in the open ground at the top of the table.
Prussian infantry are entering the
town.
Move 2 – 0900 to 1000
French cavalry have withdrawn out of
artillery range
Church has been removed from town to
make space for firing and melee
Move 3 – 1000 to 1100
Prussian cavalry have suffered 10%
casualties and are withdrawn
Prussian gunners inflict 10%
casualties on French gunners
2nd Prussian brigade enter
town to engage French infantry
Move 4 – 1100 to 1200
10th French brigade fire on
the Prussians as they enter the town
Prussians suffer 10% casualties, pass
morale test and return fire – no casualties
1st Prussian brigade
advance south of the town to engage 11th French brigade
Move 5 – 1200 to 1300
The French win the town fighting and
rout 2nd Prussian brigade with 20% casualties
The loss of the town prompts Blucher
to abandon Neuss and retreat to the east.
His casualties have been light, but
his cavalry are weak and one of his four infantry brigades has broken an
Counter battery fire
It is usually a waste of ammunition to
fire on enemy gunners, and only happens when there is no more suitable
target. It requires a hit of 11 with
2D6. Prussian gunners are very pleased
with themselves. French gunners are now -1 on all firing and morale tests.
Town Fighting
Only infantry can fight in built up
areas.
They can skirmish if on Engage orders,
or melee if on Attack.
Both brigades were equal in class and
skirmish ability, so it would be down to luck (dice)
Each needed a dice throw of five or
more to cause 10% casualties
The French got to fire first, and
caused 10% casualties
The Prussians passed their morale
test, but would have minus 1 on subsequent firing
They missed when they fired, and
received another 10% when the French returned fire
They needed four or more on their
morale dice – they got one and routed
Game Casualties
French has suffered 100 gunner
casualties
Prussian have suffered 800 infantry and
100 cavalry casualties
Game Summary
A close French victory
The Prussians have only suffered light
casualties and will certainly be able to fight again
With only one corps per side they are
sufficient to make it risky to continue the battle
The only brigade available to attempt
to retake the town is landwehr
The cavalry are lighter than the
French and have lost 10% casualties
One of their four infantry brigades
has run away
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